
This diploma program offers a comprehensive introduction to the world of game development, guiding learners from foundational concepts to the creation of fully playable games. It serves as an ideal starting point for anyone looking to enter the gaming industry, blending creativity with technical skills in an interactive learning experience.
🎯 Program Objectives:
✅ Expected Outcomes:
👥 Target Audience:
An overview of the digital gaming world, exploring game genres, the designer’s role, and foundational development concepts. The unit also introduces teamwork in game production.
Key Topics:
Press Start…
Genres in General
Discover Design
Let’s Talk Teams
Making Mechanics
Disciplined Development
Practice Prototyping
Game Engines Galore
Unit 2: Programming and AI in Games
This unit focuses on core programming concepts used in game development, along with practical implementation of AI in game environments. Hands-on experience includes coding and building interactive gameplay using Godot.
Key Topics:
Good Godot
Start Scripting
Control Your Camera
Play Your Game!
Dare to Debug
More on Mechanics
Regal Repetition
Scope Creep and Feature Freeze
Unit 3: Game Design Polish and Finalization
Advanced topics such as camera systems, gameplay testing, iterative design, and scope management. The focus is on refining the game experience and preparing for launch.
Key Topics:
All about AI
Some More Scripting and Scores
Theme and narrative after mechanics
Assets: Models and Animation
Assets: sound effect and music
Assets: Texturing and Materials
Juice and Polishing
User Interfaces, Platforms and Building the Game
Good to Godot
Start Scripting
Control Your Camera
Play Your Game!
Dare to Debug
More on Mechanics
Regal Repetition
Scope Creep and Feature Freeze